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Kia ora, I’m Frith Williams
I’m on a 4-month, Fulbright-funded trip across the US exploring digital and bilingual/bicultural storytelling in museums. I've created this blog to connect ground-bound Kiwis with what's going on overseas – and share and debate discoveries more generally.
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Recent posts
- Highlight 3: Bilingual ‘story theatre’ at San Diego Natural History Museum
- Highlight 2: Noah’s Ark, Skirball
- Highlight 1: Connected Worlds, NYSCI
- Highlights intro … & 6 boxes to tick in museum storytelling
- A virtually real story in 2 parts
- Down the rabbit hole at MONA & Melbourne Museum: Part 2
- Down the rabbit hole at MONA & Melbourne Museum: Part 1
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Thanks
Thanks to Fulbright NZ for allowing me to take a breather, fly north for the winter, and share ideas with creative thinkers and doers abroad. Thanks also to Te Papa for their support.
The opinions on this blog are mine alone – except when they're someone else's. I’ll be sure to say who. Reviews are intended to help us all make better stuff (even though there's never enough time) and if I pick any holes or point any fingers, three are pointing back at me!
Tag Archives: exhibitions
Highlight 3: Bilingual ‘story theatre’ at San Diego Natural History Museum
Innovative, bilingual, multimedia story theatre in the Coast to Cactus exhibit at San Diego Natural History Museum, and musings on the relevance to Te Papa Continue reading
Posted in Uncategorized
Tagged Aotearoa, biculturalism, Bilingual Exhibit Research Initiative (BERI), bilingualism, Coast to Cactus in Southern California, Desert at Night, digital media, English, exhibitions, Hispanic, immersive storytelling, interpretation, language, Latino, multimedia, museums, Māori, object theatre, San Diego Natural History Museum, Spanglish, Spanish, story theatre, storytelling, theater, theatre, user experience, UX
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Highlight 2: Noah’s Ark, Skirball
A review of the Noah’s Ark family-focused experience at the Skirball Center in LA, a great example of immersive, physical storytelling Continue reading
Posted in Blog < 1000 words
Tagged art, embodied learning, exhibitions, immersive storytelling, interpretation, Jewish, Los Angeles, museums, Noah's Ark, recycled art, Skirball
3 Comments
Highlight 1: Connected Worlds, NYSCI
A review of Connected Worlds at the New York Hall of Science, a great example of digital, social, physical, immersive gamification in museums (phew!) Continue reading
Posted in Article < 2000 words
Tagged climate change, Design I/O, digital media, ecosystems, embodied learning, Emily Gobeille, environmental sustainability, exhibitions, gamification, gesture recognition, immersive storytelling, interpretation, Michael Cosaboom, museums, New York Hall of Science, science, systems thinking, technology, Theo Watson, video games, Virtual reality, Zach Gage
1 Comment
Down the rabbit hole at MONA & Melbourne Museum: Part 2
Musings on Melbourne Museum’s Storyteller app for its Love and Sorrow exhibition, and a comparison with The O at MONA Continue reading
Posted in Article < 2000 words
Tagged Art Processors, audio guide, audio tours, Australia, Bluetooth beacons, Bring Your Own Device, BYOD, digital media, exhibitions, Imperial War Memorial, interpretation, Love and Sorrow exhibition, Melbourne Museum, mobile apps, MONA, multimedia, Museum of Old and New Art, museums, smartphone, spatial design, Storyteller app, storytelling, user experience, UX, World War 1, World War 1 Centenary, World War I
3 Comments
Down the rabbit hole at MONA & Melbourne Museum: Part 1
Musings on The O at MONA, and a comparison with Melbourne Museum’s Storyteller app Continue reading
Posted in Article < 2000 words
Tagged Art Processors, Australia, Bluetooth beacons, Bring Your Own Device, BYOD, digital media, exhibitions, interpretation, Love and Sorrow exhibition, Melbourne Museum, mobile apps, MONA, multimedia, Museum of Old and New Art, Storyteller app, user experience, UX
1 Comment